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Welcome to The Official Site of the MAME Development Team

What is MAME?

MAME is a multi-purpose emulation framework.

MAME’s purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.

License

The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses. A great majority of files (over 90% including core files) are under the BSD-3-Clause License and we would encourage new contributors to distribute files under this license.

Please note that MAME is a registered trademark of Gregory Ember, and permission is required to use the "MAME" name, logo or wordmark.

MAME 0.143u4

25 Aug 2011

MAME 0.143u4 is now posted to the Latest Updates page.

MAME 0.143u3

15 Aug 2011

MAME 0.143u3 is now posted to the Latest Updates page.

MAME 0.143u2

27 Jul 2011

MAME 0.143u2 is now posted to the Latest Updates page.

MAME 0.143u1

11 Jul 2011

MAME 0.143u1 is now posted to the Latest Updates page.

MAME 0.143

28 Jun 2011

MAME 0.143 is now available.

MAME 0.142u6

19 Jun 2011

MAME 0.142u6 is now posted to the Latest Updates page.
This will hopefully be the last u release at this dev cycle, 0.143 will come up in about one/two weeks.

MAME 0.142u5

06 Jun 2011

MAME 0.142u5 is now posted to the Latest Updates page.
Notice that for some HLSL effects you need to download and unzip this file inside your artwork folder. This file will hopefully be inside the full package when it'll be released.