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Welcome to The Official Site of the MAME Development Team

What is MAME

MAME is a multi-purpose emulation framework.

MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.


The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses. A great majority of files (over 90% including core files) are under the BSD-3-Clause License and we would encourage new contributors to distribute files under this license.
Please note that MAME is a registered trademark of Gregory Ember, and permission is required to use the "MAME" name, logo or wordmark.

MAME 0.106u12

16 Jul 2006

Getting close now. This update includes a newly rewritten windows.txt describing all the options in their new arrangements, and some updates to the -listxml output to represent multiple displays and input controls. If you are a frontend author, this release is something you will want to pay attention to!

MAME 0.106u11

10 Jul 2006

Time to grab the latest release. We're up to 11, and as with previous releases, the amount of testing is slowing with each subsequent release, as are the number of contributions from other developers. I expect there will be a u12 release to fix up remaining issues with some of the new things that were added this time, but look for a 0.107 release shortly thereafter.

MAME 0.106u10

04 Jul 2006

A new release is now available. I've also created a "mega-diff" from the baseline 0.106 if you need to catch up from scratch, since applying 10 u updates is a bit of a pain.

MAME 0.106u9

28 Jun 2006

Another update is now available on the releases page.

MAME 0.106u8

26 Jun 2006

This release cycle will definitely go to 11, I'm sure! The 8th update is now available. Many bugs and other issues have been squashed in this version, and a lot of drivers updated to proper multi-screen support. Please check them out!

MAME 0.106u7

22 Jun 2006

Grab the new release here. The biggest change is the return of DirectDraw support. It is done a bit differently than before, so there are likely to be some interesting side effects/issues. Report anything problematic over at the MAME Testers.

MAME 0.106u6

18 Jun 2006

Looks like we're in for a long string of u releases this time around. The 6th update for this cycle is now available. Note that the code to run the rendering on a separate thread is disabled for the time being until after the core renderer and other bits get stabilized. There's a reason the last build was considered experimental!