0.103u4 ------- MAMETesters Bugs Fixed ---------------------- xevious083gre [MASH] Source Changes -------------- Intel i386/i486/Pentium update: [Nathan Woods] - Fixed A20 mask implementation - Added A20 mask to debugger translate callback - Implemented Pentium opcode CMPXCHG8B - Fixed XADD, and added support for the 8 and 16 bit variants Fixed Top Shooter sprites. Game still not playable. [Tomasz Slanina] Changed debug view property code to pass property values as unions rather than void pointers, in order to appease compilers that whine about strict aliasing. [Nathan Woods] Fixed resource allocation issue with bitmaps in the Windows code and MESS. [Nathan Woods] Removed a number of unnecessary video_stop and machine_stop routines. [Atari Ace] Converted a few more exit() calls to osd_die(). [Oliver Stoneberg] Fixed inputs on Ninja Spirit and the Sega System 16b driver to match the JAMMA button ordering. [Corrado Tomaselli] Fixes to the Hyperstone core: [Pierpaolo Prazzoli] - Removed nested delays - Don't allow software opcodes to be executed in a delay slot Added/changed the following discrete modules: [Derrick Renaud] - DISCRETE_WAVELOG - easy way to log discrete nodes as a .wav file to compare against scope waveforms. - DISCRETE_OUTPUT - added a final gain parameter to get it to 16 bit wav level. (The old VOL setting was disabled after the last sound re-write.) Fixed graphics banking in 8751-based Altered Beast sets. [David Haywood] Fixed some bad gfx in kdynastg when levels start. [Pierpaolo Prazzoli] Decrypted graphics in Darkmist and Panic Road. [Nicola Salmoria] Added stream_set_sample_rate() call, and converted the TMS5110, TMS5220, ES5505/6, BSMT2000, AY8910, POKEY, TIA, Sega PCM/Multi-PCM, SN76496, OKIM6295, and YMZ280B sound cores to output at their native sample rates, allowing the core sound system to perform over/re-sampling to the output rate. [Aaron Giles] Moved CHD file access routines to fileio.c. [Aaron Giles] Added assert macro to mamecore.h. [Aaron Giles] New games added or promoted from NOT_WORKING status --------------------------------------------------- Laser Battle/Lazarian [Pierpaolo Prazzoli] Cat and Mouse [Pierpaolo Prazzoli] KlonDike+ [Pierpaolo Prazzoli] Alien Arena Crowns Golf in Hawaii [Aaron Giles] New clones added ---------------- Joust (Solid Green Label) [Reznor007] Space Intruder (Japan) [Tomasz Slanina, Guru] New games marked as GAME_NOT_WORKING ------------------------------------ Galaxia [David Haywood]