MAME 0.166 is now available.
MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
The source code to MAME is available for development and learning purposes. Most of it is free and open source.
The main purpose of MAME is to be a reference to the inner workings of the emulated arcade machines. This is done both for educational purposes and for preservation purposes, in order to prevent many historical games from disappearing forever once the hardware they run on stops working. Of course, in order to preserve the games and demonstrate that the emulated behavior matches the original, you must also be able to actually play the games. This is considered a nice side effect, and is not MAME's primary focus.
MAME 0.162 is now
MESS is now integral part of MAME and will be distributed as such.
Thanks to everyone that contacted us regarding licenses for their part of project
we have managed to cover more then 96% of source to be under some of open source license.
We are still in the process of contacting past contributors in order to sort this out.
If you have contributed and we have not contacted you yet, please contact us
Note that output XML is changed so rom managers and frontends need to get updated too.
After lot of years being under MAME own license (prohibiting any commercial use) and therefore not open source, we are finally moving towards becoming officially open source project. Idea is to keep core under BSD3 license and rest is up to developers that created code (drivers and devices emulation). (options are BSD3, LGPL2 or GPL2)
Hopefully this will bring more new developers to MAME project and give more life to project itself.
Please note that MAME trademark is still valid the "MAME" name and MAME logo may not be used without first obtaining permission of the trademark holder.
If you have contributed in past and we still did not contact you please contact us at email@example.com.